Ripple Training - Mastering Particles in Motion with Mark Spencer
English | MOV | AVC 1158x729 30 fps | AAC 96 kbps | 654 MB
Genre: eLearning
Particle Systems are commonly used in motion graphics, visual effects and gaming environments to simulate smoke, fire, snow, explosions, dust and fog to name just a few. Particle systems are also used in abstract ways to create effects like glowing trails and magic pixie dust (think Tinker Bell). Motion has a built in particle system that's not only intuitive, but can be used to create just about anything you can imagine. Used in conjunction with Behaviors, particles can be made to obey (or break) all the laws of physics with just a few mouse clicks. Motion comes with many built in particle presets, but as you'll learn in this tutorial, Motion's interface makes it easy to develop custom particle effects.
Mastering Particles in Motion is presented in 7 individual lessons with a running time of just under 2 hours. The tutorial also includes project and media files for following along in Motion 5. Each lesson focuses on building fundamental skills for generating, modifying and animating Particle Emitters to create amazing visual effects and motion graphics. As you work through the lessons, you'll create 7 different projects - each focusing on building different skill sets. You'll learn how to modify preset particle emitters, create emitters from scratch; animate particles using keyframes and behaviors, attach particles to text; track particle emitters to video and work with particles in 3D space!.
Introduction to Particle Emitters